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Careers

LLA: 3D Modeler / Rigger

Location: Remote

Level: Entry-Level
Employment Type: Independent contractor

What You’ll Do

As a 3D moder / rigger you will be designing and creating 3D models for use in lunalight academy. You will be working with our team on creating interesting humanoid and non-humanoid character models. 

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One of our studio partners will create character reference sheets to aid you in modeling. Using these sheets you will create, texture, and rig 3D character models. 

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Additionally, you will be modeling and texturing environmental assets with the help of our studio partners. This task includes communicating with our studio partners and revising and auditing their 3D Modeling work. 

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Depending on how much time you want to put in we will offload some of your work to our studio partners. 

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We will provide you with licenses for Z-Brush and substance painter. If you prefer working with other modeling software we will try and acquire a license for your preferred software.

Who You Are

We are looking for someone with solid 3D Modeling, texturing, and rigging skills. However, we understand that these are very complex skills so you don't need to be fully proficient in all 3. 

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We highly encourage you to submit examples of your work in the form of a portfolio.

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What skills are required for the position

  • Experience working with modeling software (Zbrush, Maya, Blender, C4D, or 3DS max)

  • Experience rigging humanoid and nonhumanoid rigs.

  • Experience optimizing meshes for mobile platforms.

  • Experience with Substance Painter or another equivalent texturing program.

  • Experience working in an agile development environment.

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What makes you a great fit

  • Experience in Unity or Unreal Engine

  • Prior industry experience creating models.

  • Prior industry texturing experience

  • Experience optimizing materials for Unity's Universal Render Pipeline.

  • Collaborative attitude and passion for game design and development.

  • Experience managing or providing feedback to artists.

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